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ShiJie wrote:
> Hi,
>
> I was wondering. Why doesn't PovRay support .obj files (to import in the
> scenes), I am actually not certain if it really doesn't. But currently when
> I make a 3D model that requires a modeller and when I try saving it as
> ..pov, I see how big the file becomes as compared to .obj. Since the .pov
> are text-based this will naturally be always bigger.
.obj files are text format as well - they will not be significantly
smaller than a mesh2. If the files your modeller generates are much
larger the program is simply inefficient. Concerning why POV-Ray does
not support any binary geometry files read:
http://tag.povray.org/povQandT/filesQandT.html#binarymeshdata
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 23 Sep. 2004 _____./\/^>_*_<^\/\.______
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